i have two versions of in-App purchase for purchase 1 item only and i want to know what is the mistakes and what is the correction it would be better to resend it with corrections Please login to see this attachment.Please login to see this attachment.
problems with in-app purchase
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Hi Monk, both approach are not correct, did you check the help & examples that come with the object, here is also something new in the attachment should cover all needs.
Note subscription list and SKU list should be now on used in properties
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Thank you for your respone fernando ,, but the problem is in the master files you sent is that many methods mixed together which cause confusion for absolute begginer like me , if there is video explain every line for example , and I notice you call the sky in different ways which cause confusion for me , and for example in frame acknowledge from line 46 to 76 did you do two ways of acknowledgement?
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Thank you for your respone fernando ,, but the problem is in the master files you sent is that many methods mixed together which cause confusion for absolute begginer like me , if there is video explain every line for example , and I notice you call the sku in different ways which cause confusion for me , and for example in frame acknowledge from line 46 to 76 did you do two ways of acknowledgement?
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Well, you must read first what the inapp is all about without this, the examples won't be on any help, i you see the examples (acknowledge ad consumable)
let start from how item are configured and named this video is something that you may see Please login to see this media element.
also recommend that you read Please login to see this link. the overview and terminology from there you may have a better understanding of the whole process naming convention and flow.
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Thank you fernando for video and link,
I have question what is purchase flow steps ? How can I make -
Is the logic flow to make a purchase, so read inventory, (you need to know the SKU details for purchase), then trigger a purchase, then when purchase, or you consume or if the item is to be keep indefinitely acknowledge. sorry, try to make a mfa with the example above
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hello fernado i did this in-app can you help? Please login to see this attachment.
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hello fernado i did this in-app can you help? Please login to see this attachment.
and properties are not correct, sorry, i provided to you with some examples (one mfa with different situation) please review your code with the example, also fill correctly the properties of this object, if you need further assistance there is a Patreon pro support with tier 3.
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Thank you for respone fernando I know it is wrong I just removed my public key and the rest , I tested the code in Google play all was working fine except the line 31 sometimes was working with me sometimes no
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Can you tell me fernando why the line 31 when I tested my app in Google play and set my key sometimes the line work sometimes not
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Monk, it will take a lot of reading on google developer pages before you get a grip of it all. At least for me it took a couple of months before I understood enough to make the game work with IAP. Follow Google developer steps and then watch the video and read the in-app objects help file Fernando suggested.
Unfortunately there are no shortcuts or easy way to get it working. But I'm sure you will succeed with some endurance.
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