I'm not sure what's going on but I think that I found a crash bug when I try to launch my application - the top toolbar shows the "Stop" icon for 2 seconds but the application (not the engine) then crashes without even showing up.
When I delete Event #84 the application runs without any problem.
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I'm working on a card board game and have the following things going on:
1. "Card" objects, which are set with the "Group.Generic 1" qualifier; each of these card objects holds "Flag 0" which I named "Selected"; this flag is set to "OFF" at start.
2. "Card Highlight" object which I have set to position on a given card that the user clicks on with the mouse; this object is invisible at start.
3. A global value named "Input Delay" which comes to prevent "double-actions" in a single input from the user; when the value is 0 the game can accept input. When the value is 1 there's an every 0:00:05 condition that changes it back to 0.
Event #82: When the user clicks on one of the "Group.Generic 1" qualifier objects + the global value "Input Delay" equals 0 -> toggle the "Selected" flag of "Group.Generic 1" (changing it to ON).
Event #83: When the "Selected" flag of "Group.Generic 1" qualifier is ON -> set the "Card Highlight" object position to the position of the "Group.Generic 1" object and reappear the "Card Highlight" object.
Event #84: When "Card Highlight" object is not overlapping "Group.Generic 1" -> set "Selected" flag to OFF and make the "Card Highlight" object invisible.
Would appreciate any feedback. Thanks guys!