Hey everyone! So I had an active object in game that was invisible, and I simply COULD NOT get it to appear after an hour of trying everything I could think of. When testing it, I eventually discovered that active objects larger than 16384px (2^14) in one dimension are just automatically invisible at runtime. They also do not register as being invisible as far as event testing goes.
The object I was using was only 1px tall and is supposed to be invisible in game, so it was an easy fix (I just split it into multiple objects). It was just really frustrating when I was bug testing because I couldn't figure out what was going on.
Is there a good place to see a list of restrictions like this? I'm sure there are many other similar things that I'm not familiar with, and I feel like it's important to have information similar to this available in one place if possible.
Thanks in advance!