Clickteam and Unity problem

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hi everyone, I'm new in here

    I have a question, can you add Clickteam Fusion 2.5. applications to a Unity game? Like if you want to put a minigame made in Clickteam in a larger game made in Unity :)

  • Well, both are completely different game engines, it's like asking for MacOS running in Windows... (Sure there are virtual machines but...)
    The max you could do is making a HTML5 app, which I'm sure Unity will be able to handle.
    But the HTML5 exporter is the less advanced of the bunch.
    And as far as I know HTML5 apps has to be running from a local or online server...

    Edited once, last by NaitorStudios (January 15, 2023 at 2:48 PM).

  • Hi everyone, I'm new in here

    I have a question, can you add Clickteam Fusion 2.5. applications to a Unity game? Like if you want to put a minigame made in Clickteam in a larger game made in Unity :)

    You can't really run it inside, without lots of questionable low-level OS stuff, but yes, you can use Unity to launch a Fusion game.
    Please login to see this link. runs a Fusion minigame LOST, for that sweet Lacewing Blue multiplayer.

    Darkwire Software Lead Programmer (C++ & C#)
    Please login to see this link. | Please login to see this link. | Please login to see this link. | Please login to see this link.

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