Hi! I've disliked the default String Object for a long time: you can't customise it much and you can't even disable antialiasing in most exporters. I've always avoided it when possible.
For pixel style games, I've always gotten by with the Text Blitter extension. However, even that is quite limited (monospace and windows only.)
I know there are examples where people make their own blitting objects but this seems very time consuming and resource-heavy, especially if you're making a game with a lot of dynamic text on-screen.
Basically I just want to know what's the most popular method to use right now. Surely there has to be something better than the default String Object?