I'm currently working on a incomplete indie project, it's pretty much at in a early state at the moment but i have some good part of the game core done, still not the final result at all.
Well, i not really want to talk about my game itself, but about something ive been experimenting related with the camera object and it makes me feel some kind of uncomfortable to look at it...
The problem is that the camera seems like has got a slight jittering in the screen, its more noticeable whenever you're jumping and slightly walking, or just walking around without holding the B input to run.
To say easily, the code that i'm using works as a simple one where the camera object follows smoothly the Player position, and then the frame screen is set to display on the camera's position using Floor(CameraX( "Master_Camera" )) and Floor(CameraY( "Master_Camera" )) for both X and Y
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I'm new to this forum threads community and also im experimenting more with the different CF features, so sorry if i'm doing something really wrong.
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Anyone knows what's the main cause of this? Is it my monitor or it's something related to the player physics thing?