getting crash every time I run my game using the latest beta 295.5 due to the debugger when jumping between frames...
- add objects to debugger on the frame being jumped to causes crash (with last executed event line message)
- jumping to frame with objects already added to debugger from previous frame causes crash (without last executed event line message)
removing "add to debugger" events on the frame jumped to AND clearing all objects from debugger before jump to frame = crash does not happen
EDIT: closing the debugger prevents the crash, so only happens with debugger open
[MENTION=10509]SirEatAlot[/MENTION] I can't reproduce it with a simple app, do you have a simple MFA that crashes? Thanks!