I bought the Mac version of Fusion 2.5 years ago, but know it's not supported at the moment because of WINE and 32bit apps. From what I understand, a built app from Fusion will run fine on modern macOS and Apple Silicon. Is it possible to build a Mac app from the Windows version of Fusion? How would I go about doing that?
Edit: Is this what I'm looking for? Or is this what I bought already? Is there a way to transfer my old Fusion 2.5 Dev Mac license to the exporter? Or, since it's based on the iOS exporter, can I just build the game as an iOS app and that will work?
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