I am so frustrated as there is no documentation on saving and loading when producing android apps/games, If i google the issue there are forum posts about it but most are way out dated and not clear enough on how to do it. Currently I have it made so i can save and load on my PC for testing and it works properly for that but when i export and test on android there is no save or load ability. What am i doing wrong here and why is there no documentation on how to solve this issue?
Here is the code that runs on the first main menu of game to set starting variables (this works on pc)
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Here is the load function for the main game. (this also works on pc)
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I have read in other posts about people using ExternalStorageDirectory$( "Android object" ) + "/" + "FOLDER" as a way to save but no clear instructions or steps on how to implement it. Does anyone know how to do it? If so please leave step by step guide if possible. thanks