It seems that this bug appeared in build 294.
For some reason, the text in Android applications has become somehow rough and pixelated.
Here are some screenshots. On the first and second I just show what the text looks like. In addition, if you turn on anti-aliasing/smoothing during runtime, then the text that has been updated will be displayed correctly, but the rest of the lines will remain as they are. In the last screenshots, I marked where the text is displayed correctly and where it is not. The results in the last screenshots are obtained by switching anti-aliasing/smoothing and restarting the frame.
Game specifications
Fusion build: 295.5
Target Android: 13
Resolution: 640x360 (width changes at runtime)
Display Mode: OpenGL ES 2.0 (also tested with OpenGL ES 1.1)
Screenshots
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