Imagine that a game is now installed on an Android device. It was built on Fusion 295.5.
With the release of Fusion 295.6, I compiled the game and installed it on the same device on which the previous version of the game was installed. No changes have been made to the game.
As a result, when the game starts, a blank canvas is displayed instead of the game itself:
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Also, when you start the game, you can see the following text in logcat:
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All this indicates that the runtime did not start.
⚠️ I want to note that this only happens when updating an existing game that was built on 295.5! If the game build is installed with a new package name, this error will not occur.