Import an image from a URL ?

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  • Hello everyone!

    A bit of a technical question. There you go, I'm creating an application in HTML5 which should leave a lot of freedom to users. For this I would like the user, while the application is in progress, to be able to modify certain images of the application, in particular the basic frame of an "Active" object for example by loading a .png or . jpg for example from a URL. As long as obviously the URL is a direct link to the image in question. (otherwise it wouldn't work of course).

    Is this possible with Fusion or not at all?

    Thank you. ^^

  • Hello everyone!

    A bit of a technical question. There you go, I'm creating an application in HTML5 which should leave a lot of freedom to users. For this I would like the user, while the application is in progress, to be able to modify certain images of the application, in particular the basic frame of an "Active" object for example by loading a .png or . jpg for example from a URL. As long as obviously the URL is a direct link to the image in question. (otherwise it wouldn't work of course).

    Is this possible with Fusion or not at all?

    Thank you. ^^

    Well, I never tried importing an image simply because I just used the URL Image itself in the Webview2 object. However, I am sure there is a way.
    Below is numerous images from 3 different Urls.
    Please login to see this media element.

  • For windows, you first need to download the image via the Download object, then load the frame to an active or active picture (or whatever thing that you need to load images in), here is an example: Please login to see this attachment.
    For Android and iOS, you can just enter the web address directly when you load the image, loading files directly from the internet is possible on these runtimes
    For HTML5, i'm not sure, but it may be the same as Android and iOS

    Game/App developer, artist and a community contributor.
    You can support my work on: Please login to see this link.

  • Bonjour oui vous avez l'extension (Imageloader) qui a aussi la possibilité d'utiliser une image du disque dur avec une autre extension en plus de l'autre.
    Hello yes you have the extension (Image loader) which also has the possibility of using an image from the hard disk with another extension in addition to the other.

    mais jeux en flash fait avec mmf :Please login to see this link.

    les video du projet controleur des jeux flash,htlm5,EXE,sourie avec le telephone comme manette :)
    VIDEO Please login to see this link.

    VIDEO Please login to see this link.

  • Well, I never tried importing an image simply because I just used the URL Image itself in the Webview2 object. However, I am sure there is a way.
    Below is numerous images from 3 different Urls.
    Please login to see this media element.

    Wow, it's very cool. It's working no problem in .exe !

    But, the problem, i have to use a HTML5 exportation 
    This extension have no solution for work with that ?

    But i keep this way for .exe version if i need ^^

  • For windows, you first need to download the image via the Download object, then load the frame to an active or active picture (or whatever thing that you need to load images in), here is an example: Please login to see this attachment.
    For Android and iOS, you can just enter the web address directly when you load the image, loading files directly from the internet is possible on these runtimes
    For HTML5, i'm not sure, but it may be the same as Android and iOS

    I look that and i told you :o

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