Google wants android api 33

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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

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Clickteam.
  • Another way you can basically get "free" performance is by using F2.5+ features, profiler helps knowing what is the most intensive parts of your app, child events (which do not only make event read faster, but also cleaner and sometimes provide possibilities not as easily achievable without them, like break and retaining object selection of parent event) and other features that auto optimize parts of the app without doing anything, especially when related to assets management

    Game/App developer, artist and a community contributor.
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  • Good advice, if I should buy the 2.5+ let's see how the compiled one on Android goes. I don't even know what the developer option is worth, but it's definitely worth it.

    José Rafael Marcano
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  • Hi friends, I have a big problem and I need help, it turns out that I put my games in Api 33, minimum version 5.1 and target 13, the APKs worked perfectly and today I updated the games on the console with the new versions, some app bundles and the majority in app bundle with expansion, since I have already been approved for 3 out of 8 and none of them work on 3 devices, one Android 11 and two more Android 13. I want to die

    José Rafael Marcano
    Please login to see this link.

  • Hi friends, I have a big problem and I need help, it turns out that I put my games in Api 33, minimum version 5.1 and target 13, the APKs worked perfectly and today I updated the games on the console with the new versions, some app bundles and the majority in app bundle with expansion, since I have already been approved for 3 out of 8 and none of them work on 3 devices, one Android 11 and two more Android 13. I want to die


    Can you please provide more info? like what Fusion version are you using (I guess it's one of 295 betas because target 13 cannot be selected on 294) and what are the parts that are breaking that worked fine fine before? is it related to loading files from storage?

    Game/App developer, artist and a community contributor.
    You can support my work on: Please login to see this link.

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