New issue noticed.
Using ...
...does nothing now.
Example:
User adjusts counter to 100
Code would be RRANDOM (0,100)
100 being the counter value.
Prior to 295.8, it worked perfectly fine on Android.
Code was being used for Random Volume levels of Samples prior.
Now the Samples just stay at 100% volume Regardless.
I also noticed a counter showing -1, when the counter itself was set to 0-99999999 ( No Negative numbers )
Could this be Memory Related as this app is now 110mb?
Thanks in advance