I've been using Clickteam products for years, and have always been advised NOT to use the Global Event editor. I've never really understood this, other than perhaps having events available for frames where they are not needed? I'm at the point with my project where copying my main events group to/from every frame when I make a change is becoming a real chore, and incresing the filesize of the project for no good reason, as all these events stay the same, so I've delete them from the frames and put them into the Global Editor.
I've noticed a few thigns working differently now, so I'm fixing it up, but I'm aprehensive that I'm overlooking something that could make things difficult later on. I've already noticed named alterable values are not named in there, which is super frustrating, I'm guessing I need to my me Active Objects global obejects?
So I guess my main question is: Is it bad that my main level events (around 5000) are stored in the Gobal Events editor, and are there any quirks I should be aware of when compared to just having them stored in the levels?
Thanks.