How can I link two objects and then run events to target a specific object?
For example, lets say there are some characters with a health bar that follows them around:
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Creating this link is easy enough, and I've attached an example file to the thread.
But now I want to run an event that targets a specific object. This could be when the health bar reaches "0" and I want both the health bar and its linked object to be destroyed.
I know there is some trick to this, but I have forgot how to set it all up