Does the Steam version automatically update?

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I've got some problems with the iOS exporter and I'm wondering if Steam just hasn't updated the DLC.

    Until recently I hadn't used Fusion in about six years. But at the time I was able to get a game built and exported to my iPad with very little trouble. I think I had to Google and modify one line in Xcode, but that was all.

    So I've spent the past couple of months building another game and got my iMac running again. But when I used the iOS exporter and tried to build it in Xcode 15 it returned about 200 errors. I only glanced at a couple but the problem was "'EAGLContext' is deprecated: first deprecated in iOS 12.0".

    Does this suggest I'm using an old version of iOS exporter? Because it looks like everything switched from OpenGL to Metal back then, and that was around 2019. If so, does it need manually updating in Steam?

    Also, how can I tell which version of the iOS exporter I'm using?

  • AFAIK steam autoupdates stuff. Not sure if Clickteam uploaded the most recent version of the iOS exporter though.

    There are no impossible things, there is only lack of skill needed to complete the task.

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