I can't find any documentation that specifically covers using arrays on iOS, so if anyone can direct me to some that would be great.
But all I'm having trouble with is saving and loading arrays on iOS devices. I'm using the Array Object to save and load the player's progress in-game and it's really straightforward when running on PC. But I'm unclear on what I need to do differently for iOS. Is it just something like this: Apppath$+"arrayName.arr" and then Xcode will just build and put it where it should be?