Thanks! The patch worked for me.
Another Google SDK update: com.google.android.play:core
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Here is a Please login to see this link. for the stand-alone version of Fusion (if you guys can test it we'll push it to Steam too). It should fix the Play Core library warnings.
If any issue, you can reinstall the Please login to see this link. of the Android runtime for the build 295.10.Nothing happens when I click the "quick patch" link. Where can I download the fix for the Google changes that must be fixed before August 31?
Forgive me for being a bitching pain BUT: it is getting a bit tiresome to have to push, ask, beg for the Android extension to be up to date with the Google requirements every time it changes. Why? We paid for it once and we have good apps/games that brings income.
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The patch might be blocked by your browser.
Check your download icon - it will show you there's an issue (it's not downloaded often enough). Click the 3 dots next to it and click keep (In Edge browser).
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The patch might be blocked by your browser.
Check your download icon - it will show you there's an issue (it's not downloaded often enough). Click the 3 dots next to it and click keep (In Edge browser).
Thank you so much for the suggestion about the browser, got the file now. 😊
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Unfortunately Google did not accept my update made with the patch due to the Play billing . Have no idea how to fix this.
This is their message:
"This app targets Android 14 or above and your current Play Billing Library version doesn't support Android 14. To target the latest Android version, please update your PBL version to either 5.2.1 or 6.0.1 and above." -
- Official Post
Unfortunately Google did not accept my update made with the patch due to the Play billing . Have no idea how to fix this.
This is their message:
"This app targets Android 14 or above and your current Play Billing Library version doesn't support Android 14. To target the latest Android version, please update your PBL version to either 5.2.1 or 6.0.1 and above."Sorry for the delay, we've just released a patch to address this issue: Please login to see this link.
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I've sent you a PM with modified the runtime.
Hi Yves,
I am a long time clickteam customer, I had an app on google play but google has removed it from their platform because I need to update it.I have
The DEV version of clickteam R295.10
Android export module version (cf25androidexpsetup.295.10.240124)
I use Android Studio Flamingo | 2022.2.1
SDK Build 34Target 14
and it compiles without problem the aab file, but when uploading to google play I get this error :
"Your com.google.android.play:core:1.10.3 library is not compatible with targetSdkVersion version 34 (Android 14), which introduces a backwards-incompatible
change to broadcast receivers. As a reminder, as of 31 August 2024, Google Play will require all new app versions to target Android 14. Please update to the latest library version dependency to avoid app crashes.
It is important for me to republish the app is company."
Please could you give me a solution or a detailed explanation of how to compile for android currently?
Thank you very much. -
Please could you give me a solution or a detailed explanation of how to compile for android currently?
Thank you very much.There's a patch . Download and install it. Then rebuild and resubmit your App like you did before.
ThreadUpdate for the Play Billing Library version and Play Core Maven dependency
Here is a patch for both the standalone and Steam versions of the Android runtime. This is a hotfix that addresses two important issues that you may encounter in the Google Play Console, the outdated Google Play Billing Library version and the Play Core Maven dependency.
Standalone: Please login to see this link.
Steam:
1. Open the Fusion settings in the Steam client
2. Select the Betas tab
3. Enter the following password: xyz555pbx444 and click the "Participate to the "androidinapp295update -…OlivierSeptember 3, 2024 at 9:59 AM -
thank you very much Janette5, I have installed the patch, I have compiled with the API34, and target v14, a minimum v5. I have sent it to the google platform and finally passed to revision.
Thank you very much for your message -
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