Hello, I have an object that uses some code to shake around when the player gets hit. For this, it's x and y positions need to be always defined. Because of this, trying to get it to work and scroll with the camera has been tricky. Is there a way I can set it's coordinates so that it continues to not follow the frame correctly?
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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