In Clickteam fusion in the help tab it says:
"Runtime Distribution agreement
Other licensing issues
- QuickTime : Apple Computer, Inc.
- Open Database Connectivity (ODBC) : Microsoft Corporation
- DirectX : Microsoft Corporation"
I'm interested in the last paragraph if my program/game uses direct3D11 as the display mode in the program properties. So do I have to give Microsoft credits in some way? If so, in what way. Does this only apply to the "active direct show" and "direct show" objects?