Hello all
I am trying to implement an IAP so that the player can unlock the full game (removing certain restrictions). I am using Please login to see this link., however I can't seem to trigger the purchase.
I have the In-App project, it has the public key, I've uploaded an AAB file to a internal Google Play test track and set up the SKU. Still nothing seems to happen when pressing the purchase button in-game on device.
Does this issue sound familiar? Want to point me in the right direction?
Alternatively I'd also be happy with an example of the most basic, barebones way you can set up a single, one-time purchase IAP. Because the example files are... a lot to parse for my dumb brain
Thanks a ton in advance!
Wouter
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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