I've been trying to make an object with partial transparency. Most of it should be opaque, but one little piece should be as translucent as possible, its just there to 'hook' and collide/overlap with other objects. However creating a pixel with an opacity of 1, which appears a hot pink in the editor, still immediately goes opaque when overlapping other objects. Am I misunderstanding how semi-transparency works?
In 20-20 hindsight I should've offloaded all interactions to a separate invisible object but at this point doing that would be time-consuming and risking the creation of all manner of errors. Having it be partially transparent would make things a lot easier. Is that possible though?