I've used decimals to make smooth movements before, but I can't rememeber how. I'm currently counting up/down in decimals using an alterable value, by toggling a flag. This is working fine.
The problem is setting the X Pos of an object to this value isn't working. The object moves as if the value is swapping between 0 and 1, there's no in between, like speed of 1 or off. I know I've done something similar to this in a previous project, but I can't figure it out. Any ideas?