PAID: Need a Pixel Shader that merges Flip and Hueshift

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  • I'm looking to merge two separate effects into one, flip and hueshift. I've appended code for each.

    Payment amount can be discuss by PM.

    Thanks,

    Brian



  • seems there's no uv operations you can simply paste later process routine using the first's output

    however, there's no XML file that describe the definition and how it communicate with CF runtime & editor, and no version info (DX9 I guess?). there's a limitation of DX9 that shader cannot be too complex or the build will fail, so it's maybe not do able.

  • Thanks for taking a look at this. I'm using Direct3D 9. And I'll append the XML file that I've been tinkering with.

    If it would help to reduce the complexity, flipping on the Y axis isn't particularly necessary.

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