Sound Issues with Clickteam Fusion

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I am having an issue with background music in my game.

    It is called WSIM radio, a radio station sim game. and I have eight formats of music. Rock, Oldies, Funk, Jazz, Country, Adult Contemporary, Top 40, and Easy Listening

    well I have created the wav files , and stored them in their respective folders

    Now the music plays, but it sounds like crappola. It is very staticy , with lots of buzzing

    I have tried every format WAV, OGG,MP3, even midi. Some sound better, but still not perfect. I can't eve get midi to play under music

    The files are midi, and then remastered through Wavepad

    Can Anybody out there can help, it would be wrong to have a silent radio station

  • A screenshot of the code that triggers the sound would help to see what the problem is

    Maybe it's that the same sound is being played multiple times at once.

    You should make sure that the sound only plays once, that it is not already playing before you trigger it, in case the event that triggers it can be triggered multiple times.

  • Thank you Tony Thunder tried that still starts over when I change room

    Here is what I have

    A variable that changes every two minutes called song number

    A global variable for each format of music Rock (1), Oldies (2) Funk (3) etc

    When the player goes into the record library and clicks on a genre the format variable changes, and the current number song plays

    This all works, if the station is playing country, and I click on funk, the music turns to funk

    I would like the whole song to play for it's two minuted duration,

    But when I leave the library and go into the hall, it starts over, I go into the lobby it starts over, every time I go into a new room it starts over

    II can live with this, but I would prefer the song continue to its end, and another song start.

  • If the music restarts on frame change, you need to check the variable that triggers the music.

    The condition is likely to be met even if the music is already playing.

    If you are using only the "run this event once" option, you should be aware that this condition is reset and run again every time the frame changes.

    Take a screenshot of the code and we'll see better what's happening.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!