You have options to adjust and code events to achieve the effect you want.
Why is my collision bouncing like this?
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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because we all write our own to do what it requires and dont rely on a built in for beginners.
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because we all write our own to do what it requires and dont rely on a built in for beginners.
Pointless answer. Congratulations.
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LOL - always the new guys;
struggles.
doesn't understand simple concepts.
complains.
argues.
cant accept advice by other who explain why they are struggling.
wonders why people who offer help and examples - suddenly dont help.
blames everyone else and the tool for their own failure.
i could have given you an mfa with a working movement with full slide etc. not a chance.
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LOL - always the new guys; - I openly admit, I'm a noob to Fusion (hint:, it's in the name)
struggles. - It's a support forum. By definition, everyone with a question is struggling to some degree.
doesn't understand simple concepts. - Citation needed
complains. - There's a difference between complaining and showing frustration, and there are specific causes for both. Nearly all replies so far have not solved the issue. In fact, Danjo, your earlier answer regarding 'built in' issues has been the only one of any worth so far.
argues. - See above
cant accept advice by other who explain why they are struggling. - I have openly accepted all advice, explaining where, if necessary, it doesn't work. i.e. Sticking is horrible, no Attachments tab, etc.
wonders why people who offer help and examples - suddenly dont help. - I don't wonder at all, and neither do I care. If folk want to help out, that's cool; if not, also cool.
blames everyone else and the tool for their own failure. - Citation needed
i could have given you an mfa with a working movement with full slide etc. not a chance. - Not needed. I have already have it nailed with my own 'code'. Again, I was just wondering why my attempts at a straight forward issue were going awry. By hey, thanks for the offer.
Forgive me, Danjo, but have you ever tried to provoke an argument before? This feels like your first time.
I have created many games in my time - all with G4meMaker I should add, and dip my toes into Fusion now and again to test its capabilities - I am not new to game design. However, my dealings with both ClickTeam and this Forum (which I find to be vague, condescending and verging on a clique) have left me with a incredibly unsatisfactory experience.
I acknowledge that I may have responded sharply on a few occasions and am willing to accept any blame directed towards me. However, it is important for you to reassess the quality of your responses when a 'noob' asks for help.
Yet again, I'm going back to G4meMaker. I shan't post here again.
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LOL - always the new guys;
struggles.
doesn't understand simple concepts.
complains.
argues.
cant accept advice by other who explain why they are struggling.
wonders why people who offer help and examples - suddenly dont help.
blames everyone else and the tool for their own failure.
i could have given you an mfa with a working movement with full slide etc. not a chance.
In his defense movements with other engines, even in so-called real programming engines, are actually quite trivial. Modern game engines are easy to work with. Fusion 2.5 is a mess these days. Considering the competition, I see his point of view and if he's new, he's picked the wrong engine. Im still here because I love Fusion but for newer people it makes more sense to go with another engine at this point. Our ways (the Fusion way) is an old Jedi religion soon to be extinct!
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It's true that most of the built-in movements are pretty bad, but why use them?????
Typically, stuff like Movements should be done yourself anyways, they can get quite specific and differ from game to game, and it's something up to the dev to program...
I have made many Custom Movement examples and guides before, like: Tank, Bouncing Ball, Flocking Sim, Trillions of Top-Down Movement mfas, Custom Move Safety, Spiral Push Out collision systems, etc. and now making a TMO (Top-Down Movement Object) in my free time...
I have shared all for free on the Discord server, but would take me awhile to share all here to, so if someone needs to check them, check the discord server > Resources channel
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