Hello!
As title says, I wonder if it's possible for a Clickteam Fusion Game to have a deterministic behavior, i.e., if I set the randomize seed to a fixed value at the "Start of Frame" , the game should behave exactly in the same way.
I removed everything that's time based and I'm using a frame counter. Also, I set vsync on and set the frame rate to 30 fps. Any thoughts?
Thanks for your time.