I have 10 duplicated objects placed randomly on the frame and one separate ball active. My goal is to have the one ball go to each of the duplicated objects
in their consecutive instance order. So like ball launches from active 0 then bounces towards active 1, then 2, 3, etc... I feel foreach loops is the ticket but I'm
cracking my skull on how to code this! Please leave some suggestions so I can learn how to scope actives and make this happen! Thanks!