Hey everyone, I've been doing some random coding projects recently, and I decided to make a quick new shader that kind of simulates the effect from the previously popular game Fruit Ninja. You can click and move your mouse over an object and it will slice the object into two visually at the angle the mouse was moving (doesn't actually create 2 objects).
The shader is DX9 only unfortunately... if someone can port it to DX11 that would be awesome.
Anyway, just wanted to share. Hopefully this is useful to someone
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