Right now I play a Sound using two actives!
I really wanted to play it with one Active?
* Active is overlapping Kick Block
+ Only one action when event loops
Kick Block : Set Alterable Value A to 1
* Collision between Active and Kick Block
+ Alterable Value A of Kick Block = 1
+ Only one action when event loops
Sound : Play sample Good_drum_1
Kick Block : Set Alterable Value A to 0
Now my actives are fit together so no "spaces", it play first time the skip the rest! Is it possible?
Thanks