Underwater Effect scale help

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  • Can anyone help me with the Underwater Shader?

    I'm at a lost ATM.

    I have an active that is 1x64 pixels that I use as my water. I scale it to rise/lower it in my game.

    I want to use the Underwater Effect but I am having problems trying to keep the look of it when I scale it and haven't been able to figure it out yet and I am looking for any help you could provide, or at least tell me it won't work ;)

    I made an example of what I'm trying to do. The only diference is that in my actual game the XScale is set at frame start.

    Thanks for any help

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