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How can I trigger an event when a text blitter "blits" over a certain number of characters?
For example, starting voice blurbs playing when certain words are displayed on screen. (Only I want to trigger an event only when the text blitter displays 2 or more characters)
Hi, thanks for this - It looks very useful. Can you explain what the "Compare 2 values : char index Mod 2 = 0" part actually does?
(Sorry I understand very little about the expression editor and I want to know what it is I'm using, not just copy something that works haha. I've never used compare 2 values event before as I've never understood it and also "Char Index Mod 2" I don't understand )
The mod function gives you the remainder left after the division so "value mod 2 = 0" would be do action for every number that is equally divided by 2..
Hey OP. I made my own text blitter and you could easily customize it to do what you want. It should also work on all platforms and not jsut windows. I have just completed adding some nice features today and I am just cleaning it up. It should work on any platform. Would you be interested in it? if so I can post up the MFA when it is done
It sounds interesting for sure, though I'm already 2 and a half years into a project that uses Text Blitter so I won't change it at this point. Thanks for the help. I don't udnerstand any of the syntax, I use Clickteam because I don't like any of that stuff, I just like to click on objects in the event editor.