I'd really appreciate it if the icons in dark mode could remain the same as the ones in light mode (colored icons). There is much more of a visibility issue with using grayscale icons during dark mode.
Maybe some people don't like it, but I found someone on reddit posting about the exact same thing. We both don't like how we are forced to have everything grayscale when in dark mode. I tried copying all the image files from the light mode skin folder into the dark mode one and that did help, but it only replaced the icons in the event editor (everything else - especially all toolbars - remain grayscale). The small success I had, was enough of a sampling to see that there is no problem with having the colored icons in dark mode - looks fine!
I will post some screen shots (see the difference)
Light mode:
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Do you see the difference???
The gray icons don't need to be. They just look bad and can't be fixed by changing the skin files.
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These are the only ones I can fix by altering the skin files.
I think it looks way better.
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Is there some way to just go back to the real original theme. Like the one before the whole Win 10-esque UI change.
I know this color problem is a really small thing to fuss about, but I suppose my anger and frustration stems from a much bigger problem. . .
See the real problem I have is how all UI design is going towards this flat/plain/basic Windows 8.x looking garbage. It's like during the Windows 8 days MS just didn't know how to make things look any better and so they just decided to bork the whole thing and draw flat rectangles all over the screen, and still, to this day, everyone follows suit.
Anyway, Clickteam, there is absolutely no reason to force render on top of normal window rendering (like sub-classing or whatever you're doing here). Fusion should render with the normal OS theme for the buttons, titlebar, etc. I understand there was a need for a GUI update, but there was no need to force render on top of the native window system.