Possible to make a copy of an active object separate from the original object

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  • Hello I'm currently working on a top down shooter and I'm working with enemies that have many different variants, and I was wondering if it's possible to clone an active object with code and paste it to be different without it affecting the original copy, any help?

  • You can clone an object by right-clicking in frame editor (instead of duplicate), you can use a qualifier, or use the same object but different custom animations. There's a lot of methods that provide different types of flexibility.

    Darkwire Software Lead Programmer (C++ & C#)
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