Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Use an active object as your spinning wheel. Set it's alterable value A to 30.

    Always set it's angle to it's current angle + alt value a.

    Alt value A > 0, Subtract 1 from alt value a.


    This will work but it will probably slow down too fast, so you'll have to modify the values until you get what you want. Maybe you could do:

    Set it's alterable value A to 300.

    Always set it's angle to it's current angle + (alt value a / 10).

    Alt value A > 0, Subtract 1 from alt value a.

    Currently working on Please login to see this link..
    Creator of Faerie Solitaire, Stray Whisker, and Dungeon Dash. Known on TDC as AssaultAndy.
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