Hi guys!
I'm now cleaning up a bit in the closet. (You all know it's springtime... er... well)
:grin:
Well anyways, I've felt that this baby is so fun to develop, but then again I have so much other things to work at so heck I might as well give out the whole thing while I'm at it---rather than having someone fix the bug that I've had.
The engine works quite well, actually, it's just something connected with the matrix rotating function that shuffles the viewport calculation.
Right now I believe the 3d function is disabled, and it renders the model from a top-down perspective.
Everyone, just have a grab at it as I now release the source as PUBLIC DOMAIN.
Please, if you get the thing working, upload it again so we all can have some fun with it.
I never implemented the idea of having several lights (although it should be a no-brainer), btw.
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Here's the thing: Please login to see this link.
Attached is the source code, the original demo (which may be freely spread of course), some example voxels (some may be protected by copyright!) .vxl, some animations for the .vxl files (.hva), a description of the .vxl format (although the scaling matrices are misunderstood---they are fixed in the source code), and a neat fake voxel demo (not made by me) that I found on the daily click while digging for voxels.
If you need any help, just holla! and I'll try to be of assistance (also, add me on MSN: bornemix@hotmail.com)