Sub Events in MMF [Mockup picture]

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  • Hi folks.

    Coco had an idea for MMF, to implement sub events. This is because to implement the following code in MMF:

    Code
    if(A){
      ... do some stuff
      if(B){
        ... do some other stuff
      } else {
        ... yet some other stuff
      }
    }

    Is impossible to do in an intuitive way.

    So here's my take on that idea (click pic to enlarge):

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    (click to enlarge!)

    Any ideas?

    Any ideas?

  • MMF3 will need some big improvements to the event editor if it's gonna be competetive, I think.

    We've seen so many things in MMF2 - HWA is coming along nicely, Java, Mobile, apparently now Flash. But for MMF3 I'm really hoping the driving force of MMF can be revamped, because otherwise we'll have a powerful runtime which just can't compete under the hood.

    Things like data types, custom functions and objects, includes, etc. Perhaps taking it away from the concept of IF/THEN conditions and actions.

    It could be better to just have it read your commands from top to bottom just as a script would (except you've clicked your commands instead of typing them). Only when you insert an IF statement would it prompt you for conditions. And in any function, you could insert a WHERE statement, which also let you use conditions (but this time in selecting objects rather than simply ringing true/false).

    This way you could use one set of conditions to determine if your statement runs, and an entirely different set to decide which objects are affected by the actions. It could avoid a lot of the object selection issues we get today.

    It'd be even nicer if this object selection were a little more like SQL in essence, in that you could select objects, order them (so actions are performed upon them in a certain order by property) and so on. So it was like 'select [object] where [conditions] order by [rules]'

    Just some thoughts :)

  • Quote from Dines

    Perhaps taking it away from the concept of IF/THEN conditions and actions.

    No but completely develop/expand the concept. Just that the logic is made up by a scripting language (which handles more complex events, than just IF-THEN), with an easy to use GUI interface (like the current one). But I guess that wont happen for some reasons :P

    Just my 3.14159 cents

    Final stretch reached!!

  • Sub-Events would give us a much needed boost in effenciency!

    The Warcraft 3 Map Editor has a great Trigger Editor, maybe we can get some more MMF2 Event Editor improvement ideas off that.

    Though that currently almost everything is possible in MMF2, the things you have to go through to do it can at times be exhausting, this Improvement definitly gets my Vote.

    I suppose anything as good as this gets into your wishlist.

    I'm the Original Dragonguy! It's true, I really am the Original Dragonguy bigger and better than ever!
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