Hi all,
Sorry for my ignorance but I am thinking in making a 3D game with MMF2 developer. Is is possible?
Thanks
Alejandro Castan
To make a 3D game
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
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It depends to what degree it needs to be 3D.
Let me ask first, have you created a 2D game with MMF2?
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Unfortunate no ?
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It's a difficult task to create a good 2D game, and everybody starts out as a beginner! You have to learn to walk before you can run! Start with 2D, and then move to 3D. There are just a limited bunch of 3D related features in MMF2. The day you're actually ready for 3D, more will be supported.
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I think the day you're ready for 3d is the day when you don't have to ask how to do it anymore
I'm not kidding. -
Hi all there,
First, thanks for your advices.
Well, I understand what you say me and I am sure you are right.
Since I have a big project in my mind I only want to know if MMF2 is prepared to create a 3D game and if it is like that, maybe I will need to do it with an MMF2 expert person.
If someone is an MMF2 3D expert and can be interested in my project, please contact me to info@multimediahighway.com
Thanks a lot.
Best Regards
Alejandro -
View this thread.
Please login to see this link.
If you understand any of that you may be able to do it with dedication, patience and time. -
Hi bigredron,
I apologize to you but my English is little and maybe I could not understand very well this post, for it, Could you explain me a little better?
Thanks for your patience
On the other hands, I have seen a Clickteam website the following book
Awesome Games Creation 3rd Edition.
Does anybody think that it can be useful for my purpose?
Thanks again
Best Regards
Alejandro -
click the link I sent you and look at the examples
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Hi,
I clicked the link and I had the following problemThe connection has timed out
The server at freewebtown.com is taking too long to respond.Do you know how I could fix it?
Thanks
Alejandro -
Seems like you have a virus. "freewebtown.com" seems to be a malicious site, the virus probably redirects the site you requested to freewebtown.com... you really should get some proper anti-virus software.
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hi, castana2009 i am pretty much an expert at all things 3D in MMF.
Can you give an idea of the type of game you would like to make.. maybe i can make you an example.
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If he hasn't ever made a game in MMF, I don't think an example will be enough here. More likely you'll have to code the game for him.
It is possible to do 3d with MMF (apparently), but the question is if MMF is the right tool for the job, especially if you have no experience with it.
The "Awesome Games Creation" book is definitely a good book to get started with MMF, but not for making a 3d game. You can better just buy a book about 3d game creation with XNA or OpenGL and start coding. I think it'll be an equal amount of work to get done what you want, just that in the end you can program and you have less of a performance bottleneck.
I don't what kind of game you have in mind, but you will also have to realize how much work is involved in making a 3d game. You have to program not only the game, but also the 3d engine (unless you use an existing one, then you only have to understand the whole thing!), then you have to create all the 3d assets (models, textures, animations) which is, in most cases, much more work than 2d.
So here's how you can get started:
- make a list of every object that will be in your game and the animations they will have
- make a list of all features your game will haveThen go to a 3d modelling community with the first list and ask around what experienced people think how long it would take (them) to create all that.
Then go to a 3d game development community with the second list and ask some experienced programmers how long they think it will take them to program all the features.
Now consider that you don't have any experience yet at all - which means you either have to find people who make the game for you, while you twiddle your thumbs (or pay them money!), or you have to learn first how to do it yourself. Depending on what you want to get done, I assume around 2-4 years for the modelling, texturing and animating, then 1-4 years for the programming.You can save some time by using the right engines (and not starting from scratch). MMF is good for 2d games. Making 3d games with it is VERY VERY difficult, and the outcome might not (will not) be what you expect - that's because MMF is not made for 3d games.
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Thats good advice random,
But tell me your idea in either case castana2009; i love making 3D examples and any excuse will do
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Yes please make one
I know it's not my question (sorry) but as your taking requests one thing im wondering how to do in OpenGL at the moment is to display a character mesh which can move around a area. It would have a camera follow behind it and the character would be able to move over a surface thats not always flat.
So far i have seen camera only stuff mainly with no player there (so fps i guess) so being able to see how to make a basic 3d zelda/mario style engine would be really helpful.
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Hello,
Thanks for your advices and they are very useful for me.
Maybe if I explain you a little better my idea you can understand my purpose.
First
Unfortunately, I would need to make a 3D game and that it only was Java compatible.
Second
I am not looking for make 3D game like EA video games. I would need to build a nice and simple 3D that include some characters as for example a man, a woman, a boy and all of them can go through 3D scenario as for example a Room, for it and if SEELE could make an example,it was great for me.
Since my English es little, hope you can understand me.
Thanks to all
Best Regards
Alejandro -
As I wrote early in this thread, start out with 2D, you have no idea how difficult it is to even create a very simple 3D thing, like a character walking through a room.
One thing you have to understand is that the most common mistake among beginner game developers is to get into too large and complicated projects first. I did this, and I've seen people repeatidly do this, a huge RPG is the main mistake, but also ideas like starting with 3D rather than 2D. Every person who does this usually gets warned at this forum, but most doesn't listen and think that they have a vision or dream great enough to do what they want, as if anything would be possible if you're just determined.
In fact, most of that is false. It sure takes some inspiration to create a good game, but it mainly takes skill, patience, and knowledge of your own limits. If you don't even know how or where to begin to create the game you want, you're not magically going to figure everything out once you get an example. This is not one of these situations where it's hard at the start, and once you get past that stage you'll know what to do. For even a simple 3D game like the one you want to create, it's just going to be hard - all the way. For everything you want to do, you're goingt o get more help. In this case, it's more clever if you just emply a programmer/modeller and let that person create the game.
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Quote from castana2009
Unfortunately, I would need to make a 3D game and that it only was Java compatible.
Correct me if I'm wrong, but OpenGL -and- Java won't work together through MMF.
But even if they would, it'd run horribly slow.Not sure if you can get MMF's OpenGL implementation into a browser (which is why it has to use Java, right?). "Unity" can do that though (but not with java, but activeX).
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3D Gaming is like Mordor. One does not simply walk into it. You must prepare yourself for the journey by mastering 2D and learning about all of MMF2's functions. If your registration date relates to your experience at all, give it a year or two then try. A bigger problem that you might not realize is your coding techniques. A lot of beginners don't even know what fast loops are, and waste pages of code making an engine that could be simplified into 3 lines. That may be dramatization, but you need to make sure you are prepared.
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"3D Gaming is like Mordor. One does not simply walk into it."
Lol. That was really geeky
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