Recently, sometimes when I am working in the event editor, mmf2 just shuts down. One time when it happened was when I removed an event with an object, then the next time i clicked anywhere mmf2 shut down itself without warning. Is this a known problem, and what can I do about it? My project is quite big by now, and I don't want to lose it
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Just how big is your project? It could be too large to keep in memory and MMF2 may silently crash. (this happens to me with very large files too)
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The size of the mfa-file is 6700 kB. The game has around 300 objects (But doesn't crash when it's run). When I open all the groups in the event editor it counts to 240 lines. When it's run it uses 48 mb of ram.
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Hmm, that shouldn't be crashing MMF2. Maybe you should send the file to Yves and/or Francios for them to see if it is something specific.
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What build are you using? Help-->About
Stephen1980
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Build R248
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Maybe 249 would help?
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When I click 'help -> check for update' the program tells me the current version is up-to-date... (i don't use dev, if it matters)
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I seem to remember having this bug with #248.
Try downloading and installing Please login to see this link. and see if that helps.
Stephen1980
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Build 249 is in Pre-Release atm, which is why it won't auto update.
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Can you reproduce the bug? If you can I would like to have your project.
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I end up having this problem with my project sometimes, but only when I use the zoom feature on the event editor. its currently 129MB with 140 frames. I've never had it crash any other way though, only while zooming in/out. I'm also using 248 waiting for 249 to be finalized.
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Francois: I've had this bug occasionally since the first post. The next time I get it, i will try to put a finger at what's making it happen and send my project to you.
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