Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Ok, I did a little more testing.

    The object is displaying.

    But it's acting like its position is tied to the position of the frame.

    If the left x of the frame is located at 5 then the surface object is located at a x position of 10, or x position of 5 relative to the frame. Same for the y.

    The surface object is located on the 7th layer, with "follow the frame" unchecked. The 7th layer has both scrolling coefficients set to 1.000.

    This problem wasn't in the last build, so something you changed triggered it.

    I'm going to try and make a example mfa.

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  • This should do it.

    Scroll around and you'll see what I mean.

    Files

    SoapCow's first iPhone app! Available now!
    -> Please login to see this link. <-

    Please login to see this link. <- Flash portal with a focus on Clickteam made games!
    Please login to see this link. <- A cool MMF made flash game!

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  • Can't you just fix the problem?

    Rotating will be useless anyhow without proper scrolling.

    It's obviously just moving attached to the frame in relation to the frames scrolling position. What would cause that?

    :) I'm not mad, my post just sounds that way.

    SoapCow's first iPhone app! Available now!
    -> Please login to see this link. <-

    Please login to see this link. <- Flash portal with a focus on Clickteam made games!
    Please login to see this link. <- A cool MMF made flash game!

    Twitter:
    Please login to see this link.
    Facebook:
    Please login to see this link.

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