I am creating a pokemon game, and I have most of the overworld drawn and done. I right now have two main problems that I have not been able to deal with myself.
1) I have most of the damage equation done, with the exclution of the effectiveness of the attack. As anyone who has played pokemon can tell you effectivness of moves matters. I have not been able to figure out a way to get the system I have created to figure out the effectiveness of certain moves. Right now the moves/ move-types are saved in a text file (along with pretty much everything else involed, it was the simplest way i could think of, and it has served me well so far) and all the data is read into my damage equation. I just need a way for it to recognize effectiveness.
2) My second (and less confusing) problem is I want the player to be able to set their name in the begginging like in other pokemon games, and have his/ her name in the text. So far I hve not been able to figure it out.
Any ideas as to how to accomplish these?
PS I know my first problem is long and not very well explained, so I can try and clarrify later if needed.