It appears that I hit a limit when loading objects in to the OpenGL MS3D extention. When I go to add the object, does not matter what object, it loads in the list fine but when I hit OK to get back to the MMF interface nothing happens. If I hit OK again it crashes MMF. I can then restart, remove any object and re-add the one it just crashed on, click OK and it goes back to the MMF interface as it should.
I guess my question is if it's a bug or is there a known limit on objects/faces?
These extentions rock, I hope Min continues to do developement on them.
Thanks,
K