Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hello! I was wondering what kind of possibilities you have to do light effects in MMF2? I'd greatly appreciate tips for how to i.e. make objects glow, or how to make the screen black except around glowing objects.

    Thanks in advance!
    /Gunnar

  • The simplest lighting effect is to use either the add ink effect or just something drawn apropriately with an alpha channel to make it look as though its glowing.

    There are a few ways to make the "black screen with light" revealing stuff effect"...I'm guessing the most optiized method is by using the surface object, but I'm not positive.

    Has anyone done this yet with the surface object?

  • You don't need the surface extension. You just need HWA and layers, and it's very easy.

    1.) Create layer(s) containing the game backgrounds, sprites, etc.
    2.) Create a layer on top, and set the effect to "subtract". Add a white quick-backdrop object for total darkness, or a grey one for partial darkness.
    3.) White now corresponds to darkness - any darker objects on the new layer will act as lights. For best results, you should use a circle which is black at the centre, and fades to transparent at the edges (using the alpha channel). You can use colors other than black to give colored lights.

    Here, I made an example:
    Please login to see this link.

  • MuddyMole: Unfortunately I couldn't get your example to work, but I figured it out from the instructions so thanks a lot!

    Thanks also to all of you.

    Now, I had never heard about mmf2 HWA before, is there anything I should know about it? Perhaps there is some info around somewhere. From what I can tell, it looks like the usual mmf2 with some extra features?

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