For a while I've been trying to modify DavidN's fastloop platform movement engine to move multiple enemies at once rather than a single player. I'm doing this by having the two colision sensors( The mask and the detector) jump from enemy to enemy so fast it's as if they're with every enemy at once.
Vertical movement works fine except for jumps. For some reason, enemies can jump if they're standing on platforms, but not obstacle backdrops and obstacle-like objects! What am I doing wrong Please login to see this link.
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