I want to make 8-bit art for a game.

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  • I think the NES has 32 colors. 16 for sprites, and 16 for background.

    You can use the MMF editor or any other art program. Just make a quick color palette and stick to it for the entire frame. You can switch palette on different frames, just don't exceed 32 colors.

    EDIT:
    But that's the NES. Read this here:
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  • Just so everyone knows willy's answer was too advanced for me because I know nothing about computer art, so if somone wants to give me a more BASIC answer that would be fine.

  • You can use Photoshop with PENCIL tool. It has rough drawing with cursor and as LB and willy said, you need to choose a palette then.
    Look around for pixel art tutorials and you can get a good start from.

  • And since when was Photoshop FREE?

    I already posted this in the other thread, but if you just want to do pixelart, then "Pixelformer" is a really nice little app, and a huge improvement over MMF2's built-in image editor or MS Paint.
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    "The Gimp" and "Graphics Gale" are the other main free alternatives, but I personally don't like either of them.

  • To clarify, are you looking to make "8-bit game" art or simply "8-bit art"? The former being an for 8-bit console and the latter being art that is limited to 256 colors.

    In either case, making pixel art is simple with any tool that allows you to paint a single pixel (usually the pencil tool in graphics programs). But I wouldn't say it is "easy" to make pixel art unless you have a good amount of art skill and understand the basics of making pixel art from a design standpoint.

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