Get Object Name at Edit Time?

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  • Hi all :)

    Is it possible to get (not set) the object's name at edit time? I know you can do it at run time, but I wondered whether it's possible in the IDE. So someone renames the object to 'Bill', double-clicks on the object, and a popup comes up that says "Hi, I'm Bill"? XD

    It could be useful :)

  • Best I could find. I think you can just invalidate the object and have MMF2 ask your ext to redraw itself, thus calling this func.

    Working as fast as I can on Fusion 3

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