Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I seem to recall seeing an option to fade in or out a sample upon a certain event. Of course, I could do this very easily with a 3rd party audio editor, but what if I want, for instance, level music to fade out after death or completion?

  • You can easily code your own fade out effect.
    1-play a sample on a specific channel
    2-create a deactivated group of events called fade out or whatever
    and add this line in it: always (or every n 1/100 seconds) set channel 0 volume to channel 0 volume - 5
    3-activate it when you want the music to fade

    Just an example, tweak it and work from there, cheers.

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