Ok, are provisioning profiles related to you bundle identifier and the app submission process?
When I first went to test a game on my iPod about 4 months ago, I set up a provisioning profile. After that, each game I've tested has just, I assume, run under that provisioning profile. I also have a iOS "team provisioning profile" and I'm honestly not sure when that even happened. I have the team one on my iPad.
Anyway, I'm wondering how it correlates to actually submitting a game to apple.
Also, modifying the Info.plist. It says that's where I define which devices my game can run on (ie, iPhone 4 but not 3G.) is this something I don't do until I get to iTunes connect to submit my app? Or is it done in Xcode somewhere?
Any other useful info before I submit? I'll be going through this either tomorrow or Friday and I'll be detailing the process and posting a write up here when I'm done. Thanks!