alterable value + instances question

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  • ok I want to have a condition that alt value A of enemy is less than zero.... but I want it to only be true if ALL of them are less than zero, not activate anytime one of them is.

    Because I want it to be a test in general, not a test for each instance.

    How would I do that?

    Spiritia: Spirit of Friendship: Please login to see this link.

  • You can use the select object extension to count the number of selected objects and then compare to the total number of objects ;)

    Working as fast as I can on Fusion 3

  • thanks... but I dont even need to do this condition anymore because I figured out a different way to solve my problem (I didnt actually say what it was besides wanting to try this condition, since I thought it was unneccessary).

    thanks anyway! :)

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  • Create a Counter

    Allways
    --> Set Counter to 0

    ( Compair to Objects Alterable Value )
    If Object Alterable Value A = 0
    --> Add 1 to Counter

    If Counter = Number of Objects
    --> Do your stuff

    ...

    I havent tried it, but i think this should work.

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  • It should not work under any circumstances other than if you have exactly one object. Conditions only select objects, they do not fire in a loop for each object that they are true for.

    Working as fast as I can on Fusion 3

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